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Avertigos- A 3D Boardgame with Flying Sail-Ship Miniatures

Created by Siddharth Jain

A unique Board Game with moddable Sail-Ships miniatures engaging in innovative 3D Tactical manoeuvres on the Table top.

Latest Updates from Our Project:

Production Update 9 (UIN and miniature assembly)
over 5 years ago – Sat, Aug 04, 2018 at 12:46:53 AM

Ho Avertigos,

There has been a  hive of activity since the last update, and the production for the game is progressing well. I've been regularly posting pictures of the progress to this public Facebook album (Backers who are not on Facebook can also follow). 

We were given a choice by Lijia between hot-gluing or ultrasonic welding for binding the ship miniatures that require assembly. While hot-gluing is the faster and more economical method, we have decided to go with ultrasonic welding as the bind is much more durable and neat. You can read more about ultrasonic welding here.

Another enhancement that we are making to the game is that each Avertigos box will be given a unique identification number (UIN). Also in the box will be a certificate issued by us, bearing this UIN. 

Certificate Sample
Certificate Sample

The number of the certificates issued at each tier will follow the Kickstarter & Backerkit pledges received by us during the campaign. The Ultimate set certificates are the most rare, followed by the Definitive sets and so on. 

Over and above the UIN, the certificates will have several features that will make them very hard to forge including special paper, inked signatures by the Avertigos team, embossing and the company stamp. 

We will also create an online registry that will track the ownership of the Avertigos Kickstarter boxes. If one of the backers decides to sell or transfer the Avertigos game and would like PWH to register the transfer of ownership, they will be able to do so via an automated form in the online registry. The link for the registry will be on the Avertigos.com website shortly. 

As some of you may be aware, if you follow our regular conversations in the comments section, I was supposed to travel to China this week. This trip has been postponed because of some issues with documentation. 

The production team and I will now be travelling to China on the 16th of this month for one final inspection of the production before the games are shipped to us in Singapore. In the meanwhile, we have been streamlining the process to ship the games onward to the various locations around from world. 

We would like to thank you once again for all the patience and support that has enabled us to reach this juncture. 

Warm Regards

Sid

Production Update 8 (Test Run for Miniatures)
over 5 years ago – Thu, Jul 12, 2018 at 11:59:34 PM

Ho Avertigos!! 

I can hardly contain my excitement and wanted to share these images coming from Ningbo as we get them! 

At the Lijia works
At the Lijia works
Destroyer & Frigate hull moulds
Destroyer & Frigate hull moulds
Accoutrement mould
Accoutrement mould

 Mould being machined for refinement.

I will be uploading more images to an album on our FaceBook page here.

This is an amazing time for us and we wanted to share it with you. Thank you for believing in us and for helping us make our dream come alive. 

More updates coming soon.

Loads and Loads of Love 

Sid

Production Update 7 (Mats)
over 5 years ago – Tue, Jul 03, 2018 at 01:40:46 AM

Ho Avertigos!

The production of the play mats has been completed. All the 6 variants have been produced and are being shipped to Singapore. They were kind enough to send us some pictures which we are excited to share: 

Medium Skirmish Mat
Medium Skirmish Mat

 Here is a picture of three mats (Med. Strategy, Med. & Small Skirmish) side by side. 

Production pieces of various Avertigos Mats
Production pieces of various Avertigos Mats

All the mats have been printed and shipped to us. Our mats are all printed on durable 440GSM 500*500D vinyl. We chose this material for the following properties: 

  • Coated surface with strong ink absorbance, and perfect colour performance 
  • Good climate resistance; stays the onset of fading caused by UV in sunlight
  • The flex banner is self-extinguishing, and chrome free 
  • Good mechanical characteristics and smooth surface 
  • Transcendent strain resistance and impact strength 
Stack of Mats
Stack of Mats

The production of the other components is also proceeding while we wait for the moulds to get machined. Here is collage of some pictures from the  production run of the wooden meeples.

A Wealth of Meeples
A Wealth of Meeples

We've created a Facebook album with production pictures and will keep updating it as we get more pictures. You can keep track of what's been happening here. As always, we will keep you well informed and up to date on all significant events with updates.

We are really excited to see our dream game come together. Once again thank you for all the support and patience.  

Regards

Sid

P.S. Please ensure that your address and shipping information is updated on Backerkit. Please P.M. me for any change in address information if your survey is already locked. 

Production Update 6 (Pegs)
almost 6 years ago – Wed, Jun 13, 2018 at 12:41:41 AM

Ho Avertigos,

In Update #45, we shared the designs for the new pilot and module boards. 

In response to the Update, one of our backers Crazy Celt (Backer #629) commented, "In...games that use pegs that get played more than once or twice...after a few games [the pegs] no longer stand upright and in some cases fall over..." 

He went on to advise us "This is is just the nature of cardboard/heavy card stock, it wears through slight miss alignments and normal rubbing as pegs are inserted and removed. Please reconsider using recessed cubes where the wearing will not matter as much, and they will still stay in place." 

We promised to stress test this and refine or modify the design as needed.

These are the considerations for our design:

  • There are several types of Pilot and Module Boards
  • The Pilot and Module boards hold vital game state information such as action points (AP), health points (HP) and weapon load (dice). 
  • The information on an individual board can vary based on the specific Ship Hull or Module type it represents. The iconography on the print is an important part of their function [book-keeping as well as identification]. 
  • The Pilot Boards & Module boards can be paired in various permutations. Certain permutations such as the Frigate and Destroyer can support multiple modules [3 and 4 respectively].
  • The Pilot (10.8 cm x 8 cm) and Module (7.2 cm x 8 cm) boards should align well for efficient organisation on the table.  
  • A player may field several ships in a game and therefore may control multiple board sets. Each set can be anywhere from 86 cm² (Scout) to 316 cm² (Destroyer). Therefore size is a factor. 
  • The actions on the boards, such as marking HP, and loading AP and dice may be performed several times during a turn. These need to be smooth and convenient. For this reason we chose to replace the standard cube
  • The cardboard stock will experience wear and tear over time and needs to be durable. The channels between the gutters cannot be too narrow as these would crumple easily (these need to be a minimum of 2 cm wide).

After taking the above points into account and consulting with the Lijia team we came up with two die-lines for the boards:

For testing purposes we asked Lijia to go ahead and print the boards with the Design 1 die-lines. We tested the production candidate boards and what we found is that the cardboard does indeed weaken quickly and the pegs do not stand straight. 

We would like to thank Crazy Celt for bringing this point to our notice early. It helped us preemptively conduct this test and also have a plan for such a contingency.

We have decided to go ahead with the Design 2 for the production of the boards. As you can see from the die template, the pegs will now be 6 x 6 x 12 mm plastic cuboids [without the narrow neck] that will sit directly in the trough on the board. For durability we've also removed any channels that needed to be less than 2 mm wide. 

With this confirmation the production for the wooden, cardboard and paper components of the game has begun.

Lijia has also completed the adjustments to the STP files, based on our feedback on the prototype, and started making the plastic moulds. The mould making usually takes between 20 to 30 days and Lijia is trying to expedite the process. We will keep everyone updated on the progress. 

Once again thank you all for the support. Exciting times ahead!

Regards

Sid

Production Update 5 (Prototype)
almost 6 years ago – Fri, May 18, 2018 at 01:25:25 AM

Ho Avertigos! 

It's finally here! After a small delay at the customs, the production prototype sent to us by Lijia arrived at our studio yesterday. Needless to say, all other work came to a halt as the team excitedly came together to open it. 

It's here!
It's here!

The prototype arrived in two parcels and the team was quick* to open them both up and examine the contents. (And I do mean seriously quick, as no one even bothered to wait for me!)  

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One of the boxes contained the 3D prints of the plastic parts. These have been printed from the production friendly STP files mentioned in the last update (More pictures to follow). The other one also contained a somewhat expected but nonetheless pleasant surprise. 

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The print components are even more gorgeous when we have them in our hands. and while we've posted a whole album of the photos from the prototype on Facebook here (Go check them out!). We couldn't resist including a few glamour shots in this update.

The components look really good.
The components look really good.
The Hull and Module boards turned out really well!
The Hull and Module boards turned out really well!
The Meeples and Dice look sweet!
The Meeples and Dice look sweet!
There are a lot of fine details on the ships and modules
There are a lot of fine details on the ships and modules

By and large, we are really happy with the component and print quality of the prototype. The colours are clear, the detail is fine and the materials feel solid. 

The ships and modules have retained a high degree of detail and feel really solid. There are a some small issues that we've discovered that still need refinement and we've highlighted these to Lijia. Some of these are:

Issues with the prototype
Issues with the prototype

One major issue is that the coupling system (for the height widget) does not seem to work well, for the prototype, and the ships spin while on the latch. We have preemptively begun work on a consistent way to control this during production.  

Too  much play at the coupling
Too much play at the coupling

We are still examining the prototype and will continue to post more pictures on the Facebook album to keep everyone updated on the progress. 

Once again, we'd like to thank everyone for their continued encouragement and support which has allowed us to get to this point. 

Regards

Sid